M1-
Learners review the appeal of the game to the target audience and comment on
the quality of the gameplay. They offer a personal recommendation of the game
they have reviewed and offer realistic ratings for different aspects of the gaming
experience.
Below I have featured my personal recommendation of the game ‘virtual
families’ and commented on how well the gaming experience was for me, using the
provided ratings for each aspect of the game. For instance, when on the game, I
observed how well the graphics have been created, along with accessibility, innovation,
lifespan and the gameplay as a whole. Following this I was able to rate the
game overall, which gives a clear idea to future gamers of how well I found
this game as a whole. This can give a clear indication from a player’s point of
view, of whether it is advised to purchase the game or not.
Graphics
32%
The graphics in this game, as briefly mentioned above, are
poor. This gives the game an overall effect of appearing unfinished, due to its
numerous defects displayed. For example, the majority of the screen is unclear
due to poor graphics, with characters even being able to walk through or into
objects when moving around the house. The graphics in this game affect the game
drastically, due to the fact that as previously mentioned, the game appears
unfinished.
Gameplay
67%
The gameplay in Virtual families gives it an extremely
addictive nature. This is due to the overall theme of the game, which is very
similar to the Sims. For example, you are able to build relationships and start
up new families, which ultimately makes you wish to return to the game
repeatedly, to continue checking on your virtual beings.
Accessibility
44%
The accessibility of this game to download is easy, as it is
displayed on the App Store as “free to download”, although it may require
in-app purchases, whenever you feel necessary throughout the game. However, it
may be argued that for new players, the accessibility of getting to know the
game is a struggle. Despite having a brief tutorial presented in the beginning
of the game, you are then left to figure out how to complete numerous tasks
without any guidance.
Lifespan
56%
The lifespan of this game could ultimately be regarded as
continuous, due to the idea of starting up new families repeatedly, although
the novelty of this wears off as it eventually becomes common and repeated. For
example, when a family dies you are able to “adopt” a new being and start up a
new family, though doing this continuously can become familiar and boring.
Innovation
27%
Although this game has been designed thoroughly with many new
aspects, a lot of the items and the overall theme in fact, displays many
similarities with the Sims game. It may not be the case that this was aimed on
purpose, however it may put game players off, that almost the entire game is
meeting the same outcomes in which you would aim to do when playing the Sims.
I decided that based on the ratings I have given for each
category, the overall rating for the game is 72%. This is quite a high rating,
meaning that other possible players will look at my rating and will be advised
to purchase it as a result. However, this is my personal view only, and so
others may disagree with my rating and see the game as weak.
No comments:
Post a Comment