Tuesday, 28 March 2017

P4 A/B/C/D




P4 A- Genre

Virtual Families Game Review

Virtual Families is a human life stimulation game which allows you to “adopt” your own game character who moves into your home. You are then able to go to the office section of the home and “order” a bride who is compatible to your personality. This may lead on with the option to later start a family with your new “significant other”. The game is available on the App Store, meaning that players can purchase this on an IOS device such as an I phone. Along with this, the game can be played through Microsoft, meaning that it is a multi-platform game.

When the Spouse arrives, your character will shortly embrace with their new arrival, though this doesn’t always happen. From this moment on you are able to roam your new house and begin your family. In some cases, within the game you are able to interact with your partner, such as watch TV or have a meal, however throughout the most part you are living separate lives just within the same household.

The Game is played from an isometric view, allowing you to see through an angle over the house and scrolling to move around when necessary. There is also an option within the game to buy items such as food for the house, or upgrade rooms or items whenever you feel necessary. You can also adopt new children or pets and so on.

Virtual Families is made so that it fits with, or plays out in time which is the same to real life. This means that if it is night time in real life for instance, this will be the same in real life. Therefore, if you were to close the game at one point, events will still occur throughout your virtual home even though you are offline. However, it is noticed in the game that time passes by relatively quickly- which could be a lot quicker to real life. For example, when leaving the game for up to 24 hours with no attention or care given to your virtual family, returning to the game after such time may result in the unfortunate news that a family member has passed on.

Along with the noted issues of timing in the game, there are also clear graphical problems. For instance, it is noticed at parts how characters may be walking to an item such as the TV, and during their journey they may walk over, or through, other items such as the sofa. This can cause the game to appear somewhat unfinished, as this is a virtual reality game, however we notice such events are unlikely to happen in reality.
Other interactions in the game involve helping a sick or ill character. In order to cure them, you are required to purchase a medical item or medicine in order to help them, noting that failing to do so may result in relatively immediate death. Whilst dealing with such events, you are also left with the option to “praise” or “scold” characters. This is done by clicking on either of the green or red hands, (green for praise and red for scold) and then clicking on the family member in which you wish to complete this action on. This means that you are likely to reinforce good or bad behaviour, i.e., by scolding a child for “jumping on the bed”, they are unlikely to complete this action again, simply to avoid their punishment.
There are other features in the game which allow your “virtual family members” to collect items from around and outside the house, such as bugs, leaves and so on. If you are able to collect all items, you will be awarded with a “game trophy”, of which is rewarded also when completing other tasks or set goals throughout the gameplay. The trophy item is displayed on the bottom right hand corner of the game screen under the tab “trophies”. This presents which “tasks” you have completed throughout the game and also the ones you need to complete in order to earn another trophy. For example, you may receive a trophy once your family has earned at least $1,000.
When reviewing such a game as Virtual Families, it is hard to distinguish whether this is actually a game worth purchasing or playing. With the target audience being drawn to females of the age range 12-17 years, it is hard to identify whether in fact people from other age categories or of the male popularity even, would be interested in this game. For example, it is displayed throughout the game almost entirely, that this is a game involving themes of families, relationships and acts of dealing with daily life situations such as designing a new house. These are all factors which usually would fit with the female preferences, although it could be argued that this statement is challenged throughout the game as many males may in fact be interested in playing such a game.
Graphics
32%
The graphics in this game, as briefly mentioned above, are poor. This gives the game an overall effect of appearing unfinished, due to its numerous defects displayed. For example, the majority of the screen is unclear due to poor graphics, with characters even being able to walk through or into objects when moving around the house. The graphics in this game affect the game drastically, due to the fact that as previously mentioned, the game appears unfinished.
 Gameplay
67%
The gameplay in Virtual families gives it an extremely addictive nature. This is due to the overall theme of the game, which is very similar to the Sims. For example, you are able to build relationships and start up new families, which ultimately makes you wish to return to the game repeatedly, to continue checking on your virtual beings.
Accessibility
44%
The accessibility of this game to download is easy, as it is displayed on the Appstore as “free to download”, although it may require in-app purchases, whenever you feel necessary throughout the game. However, it may be argued that for new players, the accessibility of getting to know the game is a struggle. Despite having a brief tutorial presented in the beginning of the game, you are then left to figure out how to complete numerous tasks without any guidance.
Lifespan
56%
The lifespan of this game could ultimately be regarded as continuous, due to the idea of starting up new families repeatedly, although the novelty of this wears off as it eventually becomes common and repeated. For example, when a family dies you are able to “adopt” a new being and start up a new family, though doing this continuously can become familiar and boring.
Innovation
27%
Although this game has been designed thoroughly with many new aspects, a lot of the items and the overall theme in fact, displays many similarities with the Sims game. It may not be the case that this was aimed on purpose, however it may put game players off, that almost the entire game is meeting the same outcomes in which you would aim to do when playing the Sims.
Overall Review- 72%
Despite the Virtual families’ game being considered as very highly addictive, it ultimately appears unfinished. This is mostly due to its poor graphics presented throughout, which as previously mentioned, provide a drastic effect on the games overall experience. If the graphics were to be improved, I believe that this would be a much more enjoyable and popular game, as it no longer would have that “unfinished effect”. It may also be useful throughout the game if there was a “help” option to provide more guidance when completing tasks and actions ,as this may improve the accessibility for new players of the game.




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