Tuesday, 28 March 2017

P5 A/B, M2

P5 A- Treatment/ Proposal
Platforms: My game will be available on multi-platforms, meaning it is available to be played on several consoles for instance; such as PlayStation, X-Box, Microsoft and iOS.
Levels: As previously mentioned, there are no levels involved throughout my game. However the player is able earn points for completing tasks such as feeding their virtual pet, which can later be returned for rewards such as new accessories or accessories for your virtual home.
Characters: The characters involved in my game are all animals, as you are choosing and caring for your own virtual pet.

P5 B- Competent Production Schedule

As shown above, I have added a Gant chart to demonstrate the Competent production schedule for the game I am producing. I used this to make it clear and effective in the way that my production will take place over a series of weeks and how I will focus on various areas for production at different stages. For instance, during the first two weeks I will focus on developing the initial ideas for my game, before moving onto different areas in my production such as the developmental programme, voiceover actors and coding in week 9.


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